Adobe Animate CC Level 1 (previously known as Adobe Flash CC)
Adobe Animate software is the most advanced authoring environment for creating rich, interactive content for digital, web, and mobile platforms. Create interactive websites, rich media advertisements, instructional media, engaging presentations, games, and more.
With our extensive knowledge of the different software currently on the market, including all Microsoft and Adobe applications, ON-TRACK Corporate Training Ltd. has a diverse and flexible schedule that can be customized to your needs – we offer group course (both public and corporate), one-on-one training, and on-site training options. We also have easily accessible on-line training videos available.
Duration: 2 Days
Objectives
The tools available in Adobe® Animate® CC can be used to create and manipulate a variety of graphics and animations ranging from simple designs to complex animated sequences. In this course, you will learn to navigate the Adobe® Animate® CC interface, and gain knowledge in using the tools and features necessary for drawing graphics and creating a website that contains an animated introduction.
Prerequisites
To ensure your success in this course, you should be familiar with the Windows environment, have a strong sense of the Web and its terminologies, have a basic frame of reference for graphic and design applications, and have a desire to know the basic terminologies and components of ActionScript and its role as a Flash programming language.
Outline
- Lesson 1: Getting Started with Animate
- Topic A: Identify Components of the Interface
- Topic B: Identify Elements of an Animate Project
- Topic C: Customize the Interface
- Lesson 2: Planning an Animate Project
- Topic A: Establish Project Requirements and Documentation
- Topic B: Implement Best Practices in Rich Media Design
- Lesson 3: Creating Illustrations in Animate
- Topic A: Start a New Project
- Topic B: Draw Basic Shapes
- Topic C: Draw Advanced Shapes
- Topic D: Add Static Text
- Lesson 4: Organizing the Project
- Topic A: Use Folders to Organize the Library
- Topic B: Use Symbols to Organize for Reuse
- Topic C: Use Layers to Create Visual Depth
- Lesson 5: Importing Assets into Animate
- Topic A: Use Copyrighted Material
- Topic B: Import Bitmap and Vector Images
- Topic C: Optimize Bitmap Images for Animate
- Lesson 6: Creating Animation
- Topic A: Create Frame-by-Frame Animation
- Topic B: Create Tweens and Embedded Animation
- Topic C: Create Motion Tween Animations
- Topic D: Animate a Mask
- Topic E: Create a Button Rollover
- Topic F: Working with Motion Paths
- Lesson 7: Adding Basic ActionScript
- Topic A: Use ActionScript to Control Animation
- Topic B: Add Button Actions